> For the complete documentation index, see [llms.txt](https://docs.santacruzsoftware.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.santacruzsoftware.com/bannersui/reference/glossary.md).

# Glossary

Definitions for common BannersUI terms.

### **Alternate image**

A designer-approved replacement image available for a specific image layer.

### **Artboard**

A single banner size or layout within a package or job.

### **Applied media**

The image or video currently used by the selected media layer.

### **Assisted Layout**

Optional AI-assisted layout generation for adapting an existing artboard to a new size.

### **Animation phase**

One stage of a layer's animation: In, Loop, or Out.

### **Animation timeline**

A visual editor for timing animated layers on an artboard.

### **Background layer**

A special shared layer reserved as the package background layer. It is different from the plain artboard canvas background.

### **Artboard canvas background**

The plain background behind artboard content. It differs from a background layer.

### **Brandkit**

A set of approved brand colors and fonts used by packages.

### **Content lock**

A lock that prevents text edits, media replacement, or other content changes.

### **Crop**

The visible portion of an image within its frame.

### **Designer**

A user with permission to import, edit packages, manage brandkits, set locks, and prepare templates.

### **Fit and fill**

Image placement modes that preserve proportions while fitting or filling a frame.

### **Frame**

The container bounds for text or media. Media can have frame placement and content placement.

### **Group**

A collection of layers managed as one unit.

### **Hidden layer**

A layer not visible on an artboard. Designers control its visibility.

### **PSD import**

The workflow used to turn uploaded PSD files into a BannersUI package.

### **Job**

A user-customized version of a package used for a specific production request.

### **Job editing**

The workflow used by end users to customize a package while respecting locks.

### **Layer**

A shared logical item in the layers panel. A layer can have corresponding objects on multiple artboards.

### **Mini palette**

A floating toolbar for object-level edits near the selected object.

### **Object**

The actual text frame, image, video, shape, or group placed on an artboard.

### **Overset text**

Text that does not fit inside its frame and will not be fully visible in final output.

### **Output validation**

Checks that identify missing fonts, hidden text, media issues, and unfinished previews.

### **Package**

A reusable template containing artboards, shared layers, media, fonts, colors, locks, and animation data.

### **Package editing**

The workflow used by designers to edit package templates.

### **Position lock**

A lock that prevents moving, resizing, or repositioning a layer.

### **Preset**

A saved size and output setup used to create artboards.

### **Preflight warning**

A warning that flags an issue before final output generation.

### **Properties lock**

A lock that prevents style or attribute changes.

### **Resolution**

The image detail available for a target size. Low resolution can block scaling.

### **Right Palette**

The side panel used for layer-level properties and editing controls.

### **Shared layer**

A layer whose content or identity is shared across artboards.

### **Timeline segment**

A timed In, Loop, or Out block for an animated layer.

### **User**

A non-designer who customizes jobs using the editing controls allowed by the package designer.

### **Video layer**

A layer containing video media. It cannot use layer animation.

### **Visibility**

Whether a layer appears on a specific artboard.


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